Find out in this guide how to get to the swamp in Greak: Memories of Azur, if you are still interested in this question, then read on.
Greak: Memories of Azur is the main character of the game, a representative of the magical Courine race, which the Urlag faction is trying to capture. Their confrontation has been going on for a long time, and the Courine begin to flee their lands. Greak must find his brother Raydel and sister Adara to build an airship with them and leave Azur. Here's how to get to the swamp.
How to get to the swamp in Greak: Memories of Azur?
To get to Wigg's Marshes, you need to go east from the Raven's Road camp to Zindra Forest. Follow the path and you'll come to a monster that you need to kill before opening the gate. Here you will come across rivers of mud, so always jump to avoid plague monsters that might grab you. Keep going right, down three platforms and there will be a save point. If you go from the save point to the left, through the dirt, you will find a chest with several beds inside. Continue heading east, but be careful on the platforms as there are spikes underneath them.
Kill or ignore another difficult Urlag, jump over the platforms and blue mushrooms, and continue right. You'll soon come across a plant that sprouted three seeds if you have room in your inventory. Jump on the blue mushroom and open the next gate by turning the gear clockwise. From here you must go down. Keep going down using the right analog to see what is below you and you will come across an engraved tree with the Sigil. Head west from the tree and you'll be in Wigg's swamps.
That's all you need to know about how to get to the swamp in Greak: Memories of Azur.