Maquette - Trophemy Guide

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Maquette is a complex game by itself, but receiving platinum trophy is a relatively fast and easy process.

Maquette is a beautiful game with a unique plot and a surprisingly touching story, but it is also the ability to quickly and easily get a platinum trophy that can be added to the trophy. When you first pass the game, players must focus on simply find out how to solve puzzles and enjoy the narrative, as it is short enough to make sense in the second passage for trophy hunting. Moreover, some acceleration-oriented trophies will demand from players to understand how to solve all puzzles.

In total, you can find 23 trophies in Maquette, and they fall into one of three categories. Trophies for completion are earned, just moving along the plot, so the players knock out at least eight of these 23 trophies in their first passage. In addition, there are seven trophies for speedrupt, one for each chapter of the game, in which players need to defeat them for a certain time. Finally, the rest of the seven trophies require special tasks from players at different levels of the game. To simplify this task, it is strongly recommended to create different storage files at the beginning of each chapter, since there is no chapter selection function in Maquette.

Having passed the game and having received eight trophies for completion, go through every chapter Maquette again to get trophies for speedrupt. The time settled for each trophy does not require any failures or skips, so players can get them all if they are fast. Some of the trophies of special tasks are also quite simple, and the players probably already have some of them, including the opening of the door, turning the object and resizing the object to solve the puzzle. There are only four special trophies to track them at the moment.

And at the same time, players were to get all 23 trophies, as the last trophy - platinum trophy, and it will be earned as soon as the rest will be received. Of all this, the prizes for speedrupt and "run, move, run!". Trophy, as they require a solid understanding of each puzzle. To help with this, go through the level one or twice, without worrying about the speed passing, to get acquainted with it, and then restart the area and try. Since there is no timer in the game, the players may have to calculate the time to see how close they were to achieve it.

  • Everything is ready - platinum - get all the trophies
  • Gardens - silver - complete gardens
  • Layout - Silver - Complete Layout
  • Gate - Silver - Complete Gate
  • Wedge - silver - complete wedge
  • Escape - Silver - Complete Escape
  • Spiral - Silver - Complete Spiral
  • Exchange - Silver - Complete Exchange
  • Conclusion - Gold - Full Layout
  • TL; DR Gardens - Silver - Complete the gardens in less than 3 minutes
  • Early dates - silver - Complete the layout in less than 4 minutes 10 seconds
  • TRIUMPHANT DAYS - SILVER - Pass "Gate" in less than 4 minutes 35 seconds
  • Overcoming - silver - Complete the wedge in less than 9 minutes 50 seconds
  • Stressing Escape - Silver - Complete Escape in less than 4 minutes 20 seconds
  • Riding The Spiral - Silver - Complete the spiral in less than 6 minutes 40 seconds
  • Boosting The Pillars - Silver - Complete the exchange in less than 5 minutes 25 seconds
  • Breakout - Gold - run in the improved world in The Maquette (Chapter 1) using an enlarged key.
  • Crew Creatures - Gold - Enter the dog's booth in the improved world in The Wedge (Chapter 3) at the end of the level.
  • INTO THE DARKNESS - GOLD - Jump into the emptiness in The Spiral (Chapter 5)
  • Open Sesame - Bronze - Open the door
  • Accurate accommodation - Bronze - Turning the object
  • Run, move, run! - Gold - Enter the door with synchronization in The Exchange (Chapter 7) on the first attempt using the movable dome.
  • Size Manipulator - Gold - Changing the size of the object to solve the puzzle.

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