SUBNAUTICA How to Build Cyclops

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Find out in this manual How to build cyclops in Subnautica if you are still interested in this question, then read further, we will tell you how to do it.

Subnautica descend into the depths of the alien underwater world, filled with resources, creatures, wonders and threats. Create equipment and submarines to explore luxury coral reefs, volcanoes, cave systems and much more - all this in an attempt to survive. Here's how to build cyclops.

How to build cyclops in Subnautica?

To build a cyclope, you will need three drawings. The first drawing is a drawing of the hull, it can be found in the way of the Morlehode and the Mushroom Forest. The second drawing is the engine, it can be found in many places, including a mushroom forest, mountains, underwater islands, a field of collats and a crash area. The last drawing allows you to build a bridge. For this, the drawing can be taken in the crash area, the mushroom forest and on the Morleod's trail.

On the "cyclope" you can install various improvements. To do this, go to the console of the modernization of the vehicle on the left side. Here you can also change the name and color of the vehicle. Below is a list of all upgrades and what is needed to create them.

Pressure compensator module

This modernization increases the maximum depth of crushing "cyclop". This allows it to withstand greater pressure.

  • The base is 500 meters of crushing depth
  • Brand 1 - 900 meters - 1 plastic ingot, 3 ruby ​​is required
  • Brand 2 - 1300 meters - 1 Plastlinin ingot, 3 Nickel Ore, MK 1 Depth Module
  • Brand 3 - 1700 meters - 1 Plastic ingot, 3 Keanitis, MK 2 Depth Module

Engine efficiency module

This modernization reduces the overall energy consumption of "cyclope" by 300%.

  • Basic - reduction by 300% - 1 Computer chip, 1 benzene, 1 polyaniline

Module of thermal reactor

This module replenishes the energy of the "cyclope" through the use of the heat of the ocean. At a temperature of 35 degrees Celsius, charging speed is 10%, but the hotter, it increases to 50%.

  • Base - up to 50% charging speed - 2 polyaniline, 4 kianita, 1 wiring kit

Sonara module

This module emits a wave with detailed areas of the area on HUD, and also shows the topography of the area.

  • Base - 1 Computer Chip, 3 Magnetite

Fire extinguishing system module

This modification automatically carries fires arising due to incoming damage.

  • Base - 2 aerogel, 2 crystal sulfur

Construction Bat Auto Repair Module

This module automatically repairs all SEAMOTH and Prawn Spafaces with which you return.

  • Base - 1 Repair Tools, 1 Copper Wire

Module tube bait creatures

This module increases the number of creatures that can accommodate a bait. With this module it will increase to five.

  • Base - 3 titanium, 2 lithium, 1 aerogel.

Module of the shield generator

The latter modernization temporarily spreads the electromagnetic shield around the cyclop. It will reflect and reduce all incoming damage.

  • Base - 1 Advanced Wiring Set, 1 Polyaniline, 1 Power Code

That's all you need to know how to build cyclops in SUBNAUTICA.

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