Ulala: Idle Adventure class guide, pros and cons, in the world of Ulala you can enjoy all kinds of bonuses and benefits by teaming up!
Relax and discover the Ulala world with your friends and family.
Killer
Weapon: Dual Daggers
Pros: highest attack
Cons: Poor stability and maintenance
Ideal for a team with strong attacking characters / tanks, as the Assassin has low health. In addition, you will need a good doctor. Nevertheless, with all this, the Assassin does very high damage, killing opponents much faster than most of the other available classes.
Hunter
Weapon: bow
Pros: Highest attack / mediocre resistance
Cons: weak maintenance
Can find a place in any team, because it causes the most powerful long-range damage. This gives the Hunter a top-tier survivability than Outlaws, however they still have poor support options.
Gladiator
Weapon: Dual Swords
Pros: Highest resilience / mediocre attack
Cons: weak maintenance
A versatile class that can handle the role of both a tank and an attacking protagonist.
Warrior
Weapon: hammer
Pros: Highest stability / mediocre maintenance
Cons: weak attack
The most powerful tank that can suck in enemy attacks and guard supporters. Similarly, this class gives good support, interrupting the opponent's battle. Nevertheless, it comes at a cost: a warrior causes relatively minor damage, for this reason it is necessary to support one or two attacking characters.
Shaman
Weapon: drum
Pros: excellent support
Cons: weak attack and resistance
It is considered one of 2 classes of healers, and is practiced with the support of teammates. On the other hand, the Shaman has a weak attack and survivability, for this reason, there must be close battle classes around him - a tank is better - and attacking protagonists.
Warlock
Weapon: Dual Sceptres
Pros: Highest attack / mediocre resistance
Cons: weak maintenance
Like the Trapper, the Warlock fights in the back lanes, causing a lot of damage to opponents in front. Their attack radius protects the protagonist from a huge part of the enemy's damage.
Druid
Weapon: staff
Pros: excellent support / mediocre stability
Cons: weak attack
A class of treatment and support that will take care of your team's health. They work best in tandem with a tank or attacking characters to replenish low attack power.
Magician
Weapon: staff
Pros: highest attack
Cons: Poor stability and maintenance
It does a lot of damage remotely, but with all this, the Mage needs absolutely all the support of your team, including the tank and the healer, to make up for their low support and stability.