Cheat codes for Emperor: Battle for Dune

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Cheats for endless lives of your troops and buildings, get a lot of spices, quick preparation of Deathhand, Hawk, Flash, add 5 units of Devastators, Minotavrs, Deviators to your army, complete the mission quickly, win, go through the whole game at once.

During the game, as you just started playing, hold the [End] key on the keyboard for 3 seconds, after that the console will appear and enter the following cheat codes into it:

EMPERATOR - invulnerability on.
EMPERATOROFF - invulnerability off.
FULLMELANGESPICE - get 99999 spices
SHALIWORM - complete control over worms
SANDSTRIKE - Ready Deathhand
FIREBIRD - finished Hawk
STORMCLANK - Ready Flash
DISTRUCTION - Get 5 Devastators
MINOTAURUS - get 5 minotaurs (Minotavrs)
DEVIRIDERS - get 5 deviators (Deviators)
EXITMISS - finish the current mission
VICTORYALL - finish the whole game

1. I will tell you a strategy that has never let me down.
As soon as the video game starts, collect all your own troops and look for an opponent, as you find him, start your mission again and destroy your opponent.

2. If you want to get rid of the leech that infected your unit, then you need to click on any other yutin and hold CTRL, click on the infected unit, after a couple of shots the leech will disappear.


King Worm's Advice:

As soon as the last mission starts to move, "Duplicate" in front of the king worm and duplicate several sonic tanks. Then release the sonic tanks from the duplicator. Otherwise, they will be hit by the supercanon. then
take a position before the attack of the king-worm. Don't let the tanks together (because of the supercanon). And after a few attacks you can move
for the next game.


Infantry defense - Atreides only:

Atreides should be one of the strongest defenders, with Machine Gun
Tower and miss tower. It's easier to defend with simple infantry,
Find the entrance first. If possible, find the main one. Build 10 Dagger
Units and 10 snipers. Place 5 Dagger and 5 snipers on either side of
entrance. Expand Kindjal and bingo you have a character to take out
tanks and snipers to pull out the infantry.


Sniper Violation:

Atreides Only Line up 6 snipers first if there are barrels around
base buildings, etc., that's all you need. If not, add 6 Mongooses
and 8 bikes in the list. It should be fair to add stronger units since
diff. Continues. This should work when there are two inputs,
snipers in the back, and start picking up infantry [or barrels]. Everything
their units should show up after the snipers then send bikes to the middle of the base to pull out the defenses and blocks from behind. Then
Mongos insert the base.


Creeper Tank - Atreides Only:

First build 5 engineers and an APC, dump the engineers in the APC, park
APC infront of enemy base. Once he's cloaked, slowly crawl
inch at a time, keeping it hidden. Once the APC is deep enough without
being seen, unload it and take on 5 buildings. Sell ​​them, you will get infantry and money.


Infantry Assault - Counter-Ordos only:

An easy way to take out any infantry offense is just a few Mortor
infantry, just deploy them at the top of the ramp. From the ranges
Dagger and snipers. They will get an advantage in height and take out in
few seconds.


Infantry offense / defense - Ordos Style:

The same can be done with orcs, all you need is instead of them
Freman's assistant. Freman's warriors have the same range as snipers and can cape.


Infernal Offensive - Harkonnan only:

For good attack power from Harkonnan, not that a few tanks can't take out
half of the opponents. The first 4-10 tank shooters and about 25 fiery soldiers.
With Inkvines shelter and flares igniting leftover waste
from attacks by Inquin. Are you sure that any infantry will be ashes, and you will
turn tanks into microwaves..


Overwhelming Forces - Ix Sub-House:

With any House and Ix Subhouse, Create a duplicator and one of your
The strongest units (Ordos: Devator, 0 Harkonnan: Devisator, Atredies: Sonic Tank).
Build two Adv. Carrils, and drop them next to the base, On a rock. I made it a mistake... Deploy the Duplicator and just duplicate the device you brought with it and just send the units and not the real ones... and you will get a free supply of strong blocks that build in seconds. Another trick that can be used on the Ordos is to duplicate the enmies laser tanks. The duplicate laser tank will fire at sheilds and refract and blow them both. You didn't pay for you tank, so no tears. The laser tank is also great for mass production. since it is fast and will move so you can do more.


Harkonnen: Easy CPU win:

Build four or more Harkonnen Devastators and up to eight Advanced Carryalls.
You may need to build more than 4 when the fist tries this trick - for beginners start at eight to twelve. The Devastators group number "1" and each Carryall number after that (eg 2, 3, 4, 5, 6, 7, 8, 9). collect all your Destroyers, and then transport them to the best place in the base. If they don't have a weak point, you can attack through the front door or commit suicide for the building plant and factory. if you're approaching the front door, just keep your team close and concentrate your firepower one unit at a time. Don't forget to take out the Laser Tanks and the Rocket-Introduce the enemies first. You can go all out, but the CPU is dumb and will send all units to attack - don't worry, they will be easily removed. If you're approaching suicide, just head to the construction yard and then the factory. Even better, if the refineries are close to each other, both of them and the processor will sell all structures 90% of the time. Then, all you have to deal with is the last of their divisions.


Harkonnen: All house units:

Capture the construction yard of another house. Make sure you have
Extend Carryall nearby and select Construction Yard. Then select
somewhere else on the map. The construction yard will turn around and turn back
in MCV. At this point, you can grab it with Advanced Carryall and
return it to your base where you can remake it and build it
the entire army of your enemy. So you can have every unit (except
SubHouse) in one game. With this flexibility, you can
army.


Harkonnen: Catchers:

Get some advanced cards and you can steal enemy harvesters. Make sure you don't get too close to your forces. If so, your own Carryall may be damaged or destroyed as your own units try to kill the Harvester. This way you can leave them out of the game without alerting the enemy that a unit has been lost (if you're playing a human
player). The CPU may or may not create a new one, and this way you can
slow them down. This trick also works for stealing any other unit,
however, this is dangerous because it will not automatically select the device.
Getting on board takes a few seconds, while on the ground
a weak block can take you a shot at the bank.


Atredes: Stopping the siege with Minitowers:

The Atredes Minitower (huge four-mode mech) is extremely powerful.
Use the following trick to stop an AI siege with these Minitowers. Get some cheap AA blocks and an Advanced Carryall block to pick up
Minitowers that the AI ​​never accompanies. Place them carefully next to AA
troops. This will allow the troops to hit your Advanced Carryall.
Minitower will not be able to shoot. This is best for Ordos.
If your Carryall is hit, it will repair itself.


Leeches:

When you pick up any enemy tank with Advanced Carryall, place it next to
Teyixau Leeches in your base. You will receive a free lich and you will not
have to worry about the leeches dying because your other powers will attack
enemy tank. Dip the enemy harvesters, but don't destroy the Harvesters.
You'll find out where the enemy's base is, and if you're lucky,
enemy units will be blown up.


Which submaster to use in multi-user mode:

As this question comes up, there are only two main journeyman strategies:

1. Saradaukar and fremen: Create as many as you can for your units.
Fremen are invisible and contain a lot of fire, use them to sneak up and
attack your opponents base. Use Sards to give more firepower
your troops and for air defense.
2. Guild and Teilaxu: the guild can transport their NIAB tanks from 1 point
to another, when massaged, they can be used to erase buildings in seconds.
Teilaxu has units that infect other units, this will help you
increase the number of units.


Additional resources:

If you're low on money, send a few units to search for emergency vehicles
such as Sandcrawlers, Harvesters and Dune Buggies. Have your units destroy them.
Everyone you destroy will lose a crate worth $2,000.


Destruction of powerful enemy units:

The CPU always has something powerful. The CPU usually sends at least
eight to ten powerful units at a time. It's important to keep the enemy
blocks go to your base. To do this, block it with a few grunts,
a decent amount of cars, or a decent amount of both. Note. Do not use these
units to invade enemy territory - make a specific area where you
units.


General strategy:

Each house in the game has a certain personality, which makes it easier to
correct tactics on the right house. The Atreides are a noble house, so they
good units, as well as the ability to repair or heal units wounded in combat.
The Ordos are shrewd and cunning, hence their divisions are faster and more difficult,
also their tanks will be restored. Harkonnen is brute force and evil it is
allows their units to operate at full capacity, even if they are wounded. Also common use
units are more than welcome.


Invulnerability:

Please note that all cards have a black border. By entering it, you become a unit
invisible to the enemy, thus granting you invulnerability. It's perfect
trick the Air Drone base camp to destroy any enemy plane that comes out
from a hangar that could be built near this black border. you also can
use other units in the base camp, the Harkonnen air defense would be a perfect example,
as it can destroy enemy structures causing them to not build next to black
borders. If you don't understand what a black border is, check
card, noticing a black area that cannot be revealed. You can enter this black color
the border is just a little.


Quick defense against enemy invasions:

As you know, in single player campaigns, each player (Atreides, Ordos and Harkonnen)
one turn to attack, and after your attack, the enemies can fight each other, or some
can transform to invade your territory. When the battle starts, because you are powerful,
you will already have a base and most likely some veteran units to protect. Now,
if you make a couple of scouts and send them out to find the enemy base you will see that this is
barely deployed, and possibly lacking a harvester station. Your aim
is to set your waypoints from both infantry barracks and vehicle factories
next to the computer base, and try to hit it with everything you have
rid him of the unconscious before his AI can make turrets and
barracks for protection. If that doesn't work, you can at the same time
build harvester and turrets to protect your base and keep it busy
while you gather resources to strengthen your constant attacks.


How to defeat the emperor worm:

First, you build a construction yard and a car factory. Then you create robots and
toxic car. Then build an aircraft manufacturing plant, then build carriers to capture the robot
to the Imperial Worms. Beware of guns and troops.


Build faster:

The factory will build the unit in 100% unit time. Two factories will build a unit
150% faster! three will build 175 faster!!! More factories are useless! Therefore
also to the barracks, the palace and the construction yard!


All films:

Note. This procedure includes editing a registry value; don't try it if
you are not familiar with working with the system registry, because an error can
cause serious problems with Windows. Start Regedit and use "Registry / Export
"Registry File" to back up the original registry.
Make the following registry changes.

[HKEY_LOCAL_MACHINESoftwareWestwoodImperialOptionsMovies]

"MovieListCount" = "76"
"MovieList0" = "0"
"MovieList1" = "1"
"MovieList2" = "2"
"MovieList3" = "3"
"MovieList4" = "4"
"MovieList5" = "5"
"MovieList6" = "6"
"MovieList7" = "29"
"MovieList8" = "32"
"MovieList9" = "33"
"MovieList10" = "38"
"MovieList11" = "41"
"MovieList12" = "45"
"MovieList13" = "46"
"MovieList14" = "50"
"MovieList15" = "51"
"MovieList16" = "59"
"MovieList17" = "67"
"MovieList18" = "60"
"MovieList19" = "69"
"MovieList20" = "68"
"MovieList21" = "12"
"MovieList22" = "13"
"MovieList23" = "103"
"MovieList24" = "9"
"MovieList25" = "26"
"MovieList26" = "7"
"MovieList27" = "31"
"MovieList28" = "36"
"MovieList29" = "37"
"MovieList30" = "40"
"MovieList31" = "43"
"MovieList32" = "44"
"MovieList33" = "48"
"MovieList34" = "53"
"MovieList35" = "56"
"MovieList36" = "54"
"MovieList37" = "57"
"MovieList38" = "55"
"MovieList39" = "66"
"MovieList40" = "64"
"MovieList41" = "84"
"MovieList42" = "78"
"MovieList43" = "65"
"MovieList44" = "63"
"MovieList45" = "81"
"MovieList46" = "75"
"MovieList47" = "76"
"MovieList48" = "86"
"MovieList49" = "77"
"MovieList50" = "22"
"MovieList51" = "23"
"MovieList52" = "19"
"MovieList53" = "24"
"MovieList54" = "107"
"MovieList55" = "11"
"MovieList56" = "28"
"MovieList57" = "8"
"MovieList58" = "30"
"MovieList59" = "34"
"MovieList60" = "35"
"MovieList61" = "39"
"MovieList62" = "42"
"MovieList63" = "47"
"MovieList64" = "52"
"MovieList65" = "62"
"MovieList66" = "73"
"MovieList67" = "61"
"MovieList68" = "71"
"MovieList69" = "72"
"MovieList70" = "16"
"MovieList71" = "15"
"MovieList72" = "105"
"MovieList73" = "10"
"MovieList74" = "27"
"MovieList75" = "17"


Attack bases:

When you launch an attack on an enemy base, regardless of your house or whatever
forces you to use, destroy (or take over with Engineers) any enemy towers. This
it will now be easy to attack the rest of the base. On your next attack, destroy
(or take over) any Construction Yars, MCVs, Factories or Starports. Here,
the buildings you destroy cannot be restored by the enemy.
Since you are destroying Starport and Factory, MCVs can no longer be created.
Without MCV or construction sites, buildings cannot be built. In addition
bonus to the fact that no more tanks can be produced. If possible, after
These things, you must destroy the barracks. Now you must focus on
destroying the rest of the base. Like Harkonnen you can send protection
Platforms for the enemy base to attack the remaining troops. It seems strange
but works well. With any House, you can take any Tank that can run across
Infantry to destroy the rest of the base.


Final Mission - Emperor Worm:

most people say they send a replicator tank and dub sound tanks (ho hum is long and boring)
a faster way is to build 3 refineries and upgrade and then build a hanger and about 25-30
(don't worry about the low cash you'll be raking in) when you have your air armada
they sent them straight to the emperor and struck hell out of him. He wins!!!
(remember to build up your forces when the enemy sends out a huge wave of men and tanks)

Tired of monotonous cheat codes or nothing helps? Trainer: Emperor: Battle For Dune - Trainer / Trainer (+16)

Main page of the game: Emperor: Battle for Dune.

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