Diablo 3 how to quickly level up to 70 in a season

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Find out in this guide how to quickly level up to 70 in a season in Diablo 3, if you are still interested in this question, then read on.

The plot of Diablo has always been based on a classic theme: the struggle between the forces of good and evil in the world of mortals, weak people who somehow managed to survive amid chaos and suffering. In Diablo III, this story will be developed to a qualitatively new level, and players will learn a lot about Sanctuary, which was previously only hinted at. Here's how to quickly level up to 70 in a season.

How to quickly level up to 70 in a season in Diablo 3?

  • Do not fill the Challenge slot the week before the start of the season. Wait for the start of the season and only after that complete the weekly task - only in this way the chest received for its completion will be available to your seasonal character. This will give you almost 4.6 million gold, 15 materials from all actions, 475 shards, 35 breaths of death, 100 yellow mats, and 300 white and blue mats. This will allow you to level up the blacksmith and the sorceress without any problems. Depending on what character you play, it is worth opening the chest at a certain level, for example, a Demon Hunter from level 30 can only take 2 legendary quivers from Kadala, one of which is the Seeker of Sins, which gives a huge bonus to damage. To find out what level an item dropped from, use https://www.d3planner.com/game/60803/kadala,
  • The Weekly Quest Box is even more important as it will allow you to easily obtain powerful weapons at higher levels. By quickly unlocking higher levels of the blacksmith, we can, for example, at level 40 forge a good level 70 weapon, and in The Witcher we can roll back the requirements for the level of affixes. It is worth noting that if a weapon has any affix as a secondary affix that provides freeze, stun, etc., then it should not be used, only another one - since a weapon cannot have two crowd control affixes, we use it from a smaller the number of available affixes. So even at lv 40 you can have lv 70 weapons, which makes the whole process much easier and allows you to play Torment levels,
  • Starting the game at lv 1, don't forget to hire a templar and take his weapon (his dps is higher than yours),
  • Also don't forget to choose a pet - it will help you collect gold,
  • At level 1, on Master difficulty, look for a work order for Zoltun or Mahd - killing the boss and opening the chest will give you 3 items and a lot of experience for a good start,
  • If possible, wear a ruby ​​in a helmet - +%XP,
  • Before reaching level 70 in a weapon, it is more profitable to carry a ruby ​​than an emerald, due to the low chance of critical hits,
  • At 8 lvl you can forge your first 2h weapon at the blacksmith which should give you a significant damage boost,
  • Starting from lv 7, rings can be purchased from one of the merchants (best of all, those with + damage or, perhaps, + to the main attribute). ATTENTION - in each act there is such a merchant and he has different offers, so it's worth checking them all,
  • Similarly, starting from lvl 10 you can buy an amulet,
  • If you get the Mark of Leoric while leveling up, remember that it gives a bonus to experience,
  • Since below lv 70 it is often difficult to save the main resource, it is recommended to use a two-handed weapon (more damage is more important than speed).
  • Once you find the first legendary item that you don't want to wear but with useful power, don't forget to get Kanai's Cube (thanks to the weekly box, you will get the legendary power without any problems),
  • Choose the correct difficulty level that will give you the most XP/h - more on this on the Difficulty Levels subpage,
  • Since we get materials from quests from challenge slots, it's best to do all the leveling on regular slots - additional XP and gold for completing quests, more chances for legendary items,
  • If you have the opportunity to play in a group - the more people, the easier and more XP.

Interesting strategies that require luck:

  • since we get a whopping 35 breaths of death from the challenge rift chest, it's worth fully upgrading the blacksmith (2 breaths) and forging a rare weapon or off-hand item from him, upgrading him to legendary in the Kanai cube for 25 breaths, and then getting his power for cube for 5 breaths. This gives us a great power, available almost from the beginning, which can greatly increase the damage dealt. For example, a Demon Hunter can only get one of the two daggers, and both have great power. If the item has unusable power and is ancient, you can try converting it to Bard instead of rare according to the second tip - ancient legendary items can have their level requirements reduced from lv 30 to 40. Items for classes and chances for a good item:
  • Necromancer - 2h scythe - 100%
    Demon Hunter - Dagger - 100%
    Shaman - mojo - 20%
    Sorcerer - 1h wand - 25%
    Barbarian - 1h powerful weapon - 30%
    Monk - 2h daibo - 25%
    Crusader - Crusader Shield - 23%
  • Do not open the crate from the Challenge slot until lv 34. At lv 34, you can get guardian guardians from Kadala that give experience points for gold. For 4.6 thousand gold from the chest you can get about 10 lv,
  • You can try using shards from Kadala for the amulet, counting on Squirt Necklace which gives a huge damage bonus, but you only have 4 chances (475 shards) and due to the increased damage taken, this is more of a strategy for SC.

How to level up characters in a season:

It's best if your first character reaches the highest possible level with a Gem of Relief, put it in a weapon, and ask a friend to help you. A friend makes a normal rift while you wait quietly at the entrance. If that's not an option, put a Gem of Relief in a weapon with the highest possible dps (preferably an ancient 2h) and finish rifts at higher levels yourself. Also, don't forget to earn points for earned receipts.

This is everything you need to know about how to quickly level up to 70 in a season in Diablo 3.

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