The ABC of gaming slang. The entire dictionary of gaming terms and abbreviations

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Game slang is a conditional language with which players in various games exchange information. The emergence of gaming slang is associated with the emergence of massive online games as an integral part of the gaming process. The most complete dictionary of gaming slang. Deciphering game terms, abbreviations and game slang.

ASAP
(from English as soon as possible - “as soon as possible”) - an abbreviation used by players to inform that they want to get or do something as soon as possible.

beta
(short for “beta testing”) is one of the stages of game development that requires the involvement of a large number of players who can recreate as many possible game situations as possible in order to find and fix bugs.

BiS
(from the English best in slot - “the best in the slot”) - the best of the existing items of equipment in the game that a character can use for a particular slot: boots, helmet, gloves, etc.

BoE
(from the English bind on equip - “binding when equipping”) - a property of the character's equipment items. This property indicates that when a character equips an item for the first time, it is forever bound to it, and no one but that character can use it.

BoP
(from English bind on pickup - "binding upon receipt") - a property of the character's equipment items. This property indicates that when a character receives an item, it is permanently bound to it, and no one except this character can use it.

BRB
(from English be right back - “I'll be right back”) - an abbreviation used by players if necessary to move away for a while.

Facebook
(from English first blood - “first blood”) - the very first kill of a player in a match. As a rule, an additional reward is given for FB.

GGWP
(from the English good game, well players - “good game and players”) - usually written after the match, or in order to give up.

GL
(from the English good luck - “good luck”) - a wish for good luck.

HF
(from the English have fun - “have fun”) - a wish for a good game.

HG, HG
(from the English high ground - “elevation”) - a hill above any area in the game.

HP
(from the English health point - "health points") - the main characteristic of the player's character. The character's health decreases when he is damaged, and is restored by itself over time or with the help of potions and spells. When a character's health drops to zero, they die.

LFG, LFP
(from English looking for a group - “looking for a group”) - an abbreviation used by players when looking for a group.

LFM
(from English looking for member - “looking for a player”) - an abbreviation used when looking for players to recruit a group.

LMAO
(from English laughing my ass off - “laughing my ass off”) - one of the abbreviations among the players, showing how funny this situation or joke is to you. Literally translated - "I'm laughing so hard that my ass is about to fall off"

LOS
(from the English line of sight - "line of sight") - the field of view of the NPS (non-player character - monster), when the player enters which, the NPC starts attacking him.

omg
(from English oh my god - “my God”) - an abbreviation used by players to express their surprise, disappointment, or when something unusual happens.

OMW
(from English on my way - “on the way”) - an abbreviation used by players to inform that their character is already heading to a certain destination.

OOM
(from English out of mana - “no mana”) - an abbreviation used by players to inform that a character has run out of mana.

Pick
(from the English pick - “choice”) - as a rule, it means choosing a hero or something else in the game. (from the English pick - “choice”) - in MOBA games means the heroes chosen by the team.

PLF
(from the English party looking for - “a group is looking for”) - an abbreviation used when searching for missing players to recruit a group.

PST
(from the English please send tell - “please send a message”) - an abbreviation used in cases where a player wants a personal message to be written to him.

STFU
(from the English shut the fuck up - “shut up”) - an abbreviation, which is a rude request to be silent.

TNX
(from English thanks - "thank you") - one of the abbreviations among the players, used to express gratitude.

WP
(from English well players - “good players”) - usually written after the match.

WTB
(from English want to buy - “I want to buy”) - one of the abbreviations among the players, used when they want to buy an item.

WTF
(from the English. what the fuck - "what x **") - a rough analogue of the expression "what the hell."

WTS
(from English want to sell - “I want to sell”) - one of the abbreviations among the players, used when they want to sell an item.

Abilka
(from English ability - “ability”) - active (used at the request of the player) or passive (acts constantly) skill or ability of the player's character. For example, the ability to heal or some special hit. As a rule, with the growth of the character's level, he has new abilities, as well as the old ones improve.

Abuz
(from English abuse - “abuse”) - a game situation in which players use game bugs, or an imbalance of heroes for their own benefit

Aghanim
(eng. Aghanim's Scepter) is an item in DOTA 2

Agrit
(from the English aggression - "aggression") - to perform any action that will lead to an attack by the NPC (non-player character - monster) on the player's character.

Agro
(from English aggression - "aggression") - an indicator that indicates the behavior of the NPC (non-player character - monster) in relation to the player. If the aggro is low, the NPC does not pay attention to the player until it is attacked by him; An NPC with high aggro can attack the player first if they get too close.

Add
(from English add - "add") - NPC (non-player character - monster), which helps another NPC in battle against the player's character.

Addon
(from the English add-on - “additional”) - adding new features to the game, new game content or changing the game interface (custom addon).

aquila
(eng. Ring of Aquila) is an item in DOTA 2

Akk
(from English account - "account") - a game account that includes the player's registration data and data on all his characters. One account can have multiple characters. To enter the account, the login and password specified during registration of this account are used.

Alto
(from the English alternative - "alternative") - an additional character on the player's account. Alts are created for various purposes: storing things, upgrading professions, etc.

Antag
(from the English untag - “without a sign”) - a character in the game who is not a member of a clan or guild and, accordingly, does not have a clan sign above or next to his nickname.

AOE
(from the English area of ​​effect - “impact on the area”) - a property of a skill, spell, item, etc. affect not a specific target, but a certain area, affecting all (or a certain number) of characters located in this area.

Arcana
(eng. Arcane Boots) is an item in DOTA 2

Armlet
(eng. Armlet of Mordiggian) is an item in DOTA 2

Art
(short for "artifact") - an item in the game world that the player character can take possession of.

Assist
(from English assist - "help") - help the player's character with the performance of any action.

Auk
(short for "auction") - a special NPC (non-playable character) in the game, with which you can buy and sell game items for game currency to other players.

AFC
(from English away from keyboard - “away from the computer”) - an abbreviation with which you make it clear to other players that you will move away from the computer for a while.

Achievement
(from English achievement - “achievement”) - the result of the character passing PvP / PvE game content.

Butterfly
(eng. Butterfly) is an item in DOTA 2

Bug
(from English bug - “error”) - a glitch or error in the game. For example, the legs of the player's character are not drawn, or you can go through the wall, or some spell does not work, etc. Those. absolutely any malfunction in the game.

basilica
(eng. Ring of Basilius) is an item in DOTA 2

drums
(eng. Drum of Endurance) is an item in DOTA 2

buff
(from English buff - “to absorb”) - a type of spells or skills of the player's character that increase his characteristics (or the characteristics of other players' characters): defense, damage, strength, etc.

bash
(from the English bash - “strong blow”) - a blow with the effect (chance) of stunning the target for a short time (about 1 sec.)

Basher
(eng. Skull Basher) is an item in DOTA 2

BB
(from English by-by - “bye-bye”) - one of the basic abbreviations with which players say goodbye to each other.

BG
(from the English battleground - "battlefield") - a special game area where the characters of the players can fight each other.

Bija
(short for "jewellery") - the character's equipment, such as rings, earrings, necklaces, and other jewelry.

Build
(from English build - “style”) - character development (distribution of characteristics and learning of skills), aimed at a certain style of play.

Bind
(from the English. bind - "bind") - the assignment of any action to any key on the keyboard.

BKB, BKB
(eng. Black King Bar) is an item in DOTA 2

Blink
(from English blink - "flash") - the ability of the character to instantly move short distances (teleport)

Ford
(short for "tramp") - one of the character classes in the game, specializing in dealing damage and 1v1 fights. In different games, the name of the class may differ: rogue (horns), killer (ubik, sin).

Buriza
(eng. Daedalus) is an item in DOTA 2

Burst
(from the English burst - “explosion”) - inflicting the maximum amount of damage on the enemy in a minimum period of time.

Boost
(from the English boost - “increase”) - a game situation in which any character characteristics increase: an increase in movement speed, an increase in damage or other parameters. A game item that gives such effects is called a booster. burst - "explosion") - inflicting the maximum amount of damage on the enemy in a minimum period of time

Vine
(from the English whine - “cry”) - whining of one or more players in the form of messages on the forum or in chat. whine - "howl") - complaints of players in the form of messages on the forum, caused by some kind of discontent.

wipe
(from the English wipe - “erasing”) - removing characters from the game (for example, at the CBT stage, players test the game, create characters, but after the end of the CBT, a wipe occurs, i.e. all characters are deleted. wipe - “erasing”) - the death of a group of players (for example, in a dungeon, the group stumbled upon strong monsters and "wiped", i.e. all characters were killed).

Oneshot
(from the English one shot "one shot") - killing the player character with a single blow, shot or skill, or vice versa, when someone dies from a single blow from a boss or an ordinary monster.

Var
(from the English war - "war") - an enemy character (for example, a character from a hostile clan or faction). war - “war”) - a declaration of war, or just war (for example "throw a war" - means "declare war"). war - “war”) - a character of the class "warrior" (for example "I play a war" - means "I play a warrior").

Ward
(English Wards) - special items in DOTA 2, with which you can monitor a certain area, for example Observer Ward< /a> or Sentry Ward.

Vartag
(from the English war tag - “sign of war”) - any character in the game with whom the player is in hostile relations. It can be a character from a hostile clan, alliance or faction.

Vendor
(from the English vendor - “seller”) - NPCs (non-player characters) from which the player can buy something or sell to them.

Vic
(short for "Vic") - tank hull in Tanki Online

Vladimir
(eng. Vladmir's Offering) is an item in DOTA 2

Hyde
(from English guide - "manual") - an article describing one of the sides of the game.

Gank
(from the English gang - “gang”) - a game situation in which one or more players (gankers) unexpectedly attack the characters of other players who are obviously not ready for battle.

Gard, Guard
(from the English. Guard - “protection”) - an NPS that acts as a guard of something

Garena
(from the English. Garena) - a network service designed for a network game. Using this service, you can create a virtual local area network between players for a joint game.

GvG, GvG
(from the English guild vs guild - “guild against guild”) - a battle of several characters from one guild (clan) against several characters from another guild (clan), in other words, GvG is a showdown between two guilds (clans).

GG, GG
(from the English good game - “good game”) - usually written after the match, or in order to give up. (short for "gee-gee") - laughter

gem
(eng. Gem of True Sight) is an item in DOTA 2

Guy
(short for "guild") - an association of players to achieve common goals, such as: pumping, passing dungeons, wars, communication, etc. Guilds have a hierarchical structure, a separate chat room, a shared warehouse, and other game-specific features.

gimp
(from the English gimp - "crippled") - a class that is useless in PvP, a hero or player character, or simply incorrectly pumped.

Ging
- skipping any game moments during character leveling. A zaged character is a high-level character who has not yet completed low-level quests, has not learned his first skills, uses low-level game items, etc.

GM
(from the English gamemaster - "game administrator") - a person who acts as an organizer, answers questions from players and monitors compliance with the rules of the game. guildmaster - "guild manager") - a player who is a member of a guild and manages it. He can deal with: accepting new players to the guild, appointing players to positions, collecting taxes, distributing resources and production among guild members, etc.

Go
(from the English go - “let's go”) - one of the basic abbreviations among the players, with the help of which the players offer each other to go somewhere.

gosu
- one of the most experienced players in the game

Grade
(from English grade - “rank”) - the rank or degree of quality of a game item. The higher the grade of the item, the better it is and, accordingly, the more expensive it is. For example, in the game Lineage, all items have their own rank from D-grade to SS-grade. grade - "level, quality") - the process of improving the quality of a game item with the help of special scrolls, sharpening, character skills, etc.

Grind
(from the English grinding - “chewing”) - a way to level up a character or get money and resources by repeatedly killing the same group of monsters.

griefer
(from English grief - "woe") - a player who is trying to harm other players, or create a conflict situation for fun.

HZ, Graz
(from the English congrats - “congratulations”) - a common general game expression that is used for any congratulations to the player.

Dagger
(English Blink Dagger) - item in DOTA 2 (from English dagger - "dagger") - type of weapon

Damage
(from English damage - "damage") - the number of health points that you can take away from the enemy if you hit him, cast a spell or use an attacking skill. Damage is listed for any weapon, attack skill, or spell in the game.

dungeon
(from the English dungeon - "dungeon") - a special game zone (cave, catacombs, ancient temple, etc.) with enhanced monsters and bosses. Most often, a group of players is needed to go to the dungeons. By killing monsters and bosses in the dungeons, you can get good resources and rare artifacts.

will give
(eng. Dust of Appearance) is an item in DOTA 2

DD
(from the English damage dealer - “causing damage”) - a generalized name for character classes that specialize in causing great damage to a target. As a rule, they have a small amount of health and weak protection.

DeBuff
(from English buff - “absorption”) - a type of spells or skills of the player's character that reduce the characteristics of the enemy: defense, damage, strength, etc.

Desolator, Scythe
(eng. Desolator) is an item in DOTA 2

Delevel
(from English delevel) - lowering the level. As a rule, this word refers to the loss of a character's level in the game when he dies.

def
(from English defense - "protection") - one of the main characteristics of the player's character. The more protection a character has, the less damage he receives in battle.

Jumpshot
(from the English jump - "jump" + shot - "shot") - shoot or use any skill of the character during the jump, which contributes to some confusion of the enemy.

disable
(from English.disable "disable") - any skill or spell of a character, by applying which on an enemy, you can prohibit him from performing any actions. For example, stun, immobilize, disable spells, etc.

Dick
(short for "Dick") - tank hull in Tanki Online

Dispel
(from the English dispel - “dispel”) - a type of spells or skills of the player's character that remove the positive effects of spells (buffs) from enemies and the negative effects of spells (debuffs) from allies.

Donat
(from English donate - “donations”) - real money invested by players in the game. This money is reimbursed by some game bonuses that allow you to speed up character development, buy new weapons, gain access to new game features, etc.

armor
(short for "armor") - the character's equipment, such as gloves, boots, helmet, etc.

DoT
(from English damage over time - “damage over time”) - a type of spell that is cast on a target (character or NPC) and deals damage to it over time. For example, it takes 50 units. life every 3 seconds for 1 minute.

DPS, DPS
(from the English damage per second - "damage per second") - an indicator with which you can determine the effectiveness of a weapon, skill or spell. DPS = damage/time required to deal it. The higher the score, the greater the efficiency.

DPSC, DPSC
(from English damage per second casting - “damage per second cast”) - an indicator with which you can determine the effectiveness of a spell. The higher the score, the greater the efficiency.

Driver
(from the English driver - "driver") - a player involved in pumping (raising the level) of other people's characters for money. The customer gives the driver the login and password from the account with the character that needs to be upgraded, the driver enters the game with this character and tries to upgrade it to the agreed level as quickly as possible, after which he returns the character to the owner.

Drop
(from the English drop - “to drop”) - any items, resources or money that the player gets after defeating NPCs (non-player characters - monsters).

Drul
(short for "druid") is one of the character classes in the game that specialize in summoning or transforming into forest beasts.

Dupe
(from the English duplicate - "duplication") - a bug in the game, with the help of which it is possible to duplicate game items: game currency, weapons, resources, etc. Duplication of items (dupes) is prohibited in all games and is punishable by blocking the game account.

PTA
(short for "closed beta testing") - one of the stages of game development that precedes the open beta testing stage. A limited number of players take part in the CBT, who are the first to get into the game and help the developers with the search for various bugs.

Event
(from English event - "event") - any non-standard event in the game, conducted by the administration or the players themselves.

Imba
(from the English imbalance - "imbalance") - a flaw in the game, in which one class of characters is objectively stronger than other classes.

IMHO
(from English in my humble opinion - “in my humble opinion”) - an abbreviation used by players when expressing their opinion on any issue.

Inviz
(from English invisibility - "invisibility") - the ability of the player's character to become invisible (for a while or before performing any action) for other players or NPCs (non-player characters - monsters).

inst
(from the English instance - "territory") - a special game zone (dungeon, catacombs, ancient temple, etc.) with enhanced monsters and bosses. By killing monsters and bosses in the dungeons, you can get good resources and rare artifacts.

Item
(from English item - “item”)

kite
(from the English kite - "kite") - a way of killing NPCs (non-player characters - monsters) or characters, in which the player's character does not allow the enemy to approach him.

Cap
(from English cap - “top”) - the maximum level of the player's character available in the game. cap - "top") - the limit value of any of the characteristics of the player's character, above which the further development of this characteristic becomes meaningless.

Cariber, crab
(from the English care + bear - “care” + “bear”) - a player who never attacks the characters of other players, instead he is engaged in completing quests, crafting, killing monsters, extracting resources, etc. This phrase is called kind teddy bear cubs from greeting cards.

Cast
(from the English cast - “throw”) - the use of spells by a character or NPC (non-player character).

Custer
(from the English cast - “throw”) - the generalized name of character classes specializing in the use of magic (sorcerers, sorcerers, wizards, etc.).

Kutch
(short for "swing") - the process of gaining experience by the player's character, which is given for completing various quests and killing NPCs (non-player characters - monsters). Every time you get a certain amount of experience, the level of the character increases. Each level requires more experience.

Camper
(from English to camp - “set up a camp”) - a player in online shooters who avoids direct collisions with other players, preferring to sit out in hard-to-reach places on the map with good visibility, convenient for a sudden attack on an enemy who is obviously not ready for battle

Kerry, Carry
(from the English. Carry - “carry, get victory”) - one of the roles of a player in a team. Heroes in this role must have high damage in order to "bring" victory to their team.

Kidalovo
- deception of a transaction participant when buying and selling game accounts, items or game currency. Hence the “kidala” or “kidok” - a person who deceived another participant in the transaction during its implementation, or after its completion.

Kill
(from the English kill - “to kill”) - the killing by the player's character of either an NPC (non-player character - monster), or the character of another player.

kk
(short for "million") - i.e. 1,000,000 (from English ok, ok - “yes, yes”) - an affirmative answer that shows unwillingness to further discuss the issue

Konsta
(from the English constant party - “permanent group”) - several players united in a group for some common goal: PvP, character leveling, etc. Players of such a group most often play at the same time, i.e. The group is always in full force.

Kos
(from the English kill on sight - “kill on the spot”) - a list of enemies of the guild or a specific player.

craft
(from the English craft - "craft") - the process of creating game items using the abilities of the character, or special NPCs (non-player characters).

Creep
(from the English creep - “crawl”) - any NPCs (non-player characters - monsters) in the game that can be killed, gaining experience or some kind of prey for this.

Creep
(from the English creeps - “creep”) - a long and boring killing of creeps (non-player characters - monsters) with a specific goal (gaining experience, extracting resources, etc.).

Crete
(short for "critical hit") - a blow with a weapon, skill or spell, the damage of which is 2-5 times more than usual. Each hit has a chance to become a critical hit.

crack
(from the English crack - “break”) - a special program or file that allows you to run an unlicensed version of the game.

Ku
- a short form of greeting in online games and in general on the Internet

cooldown
(from the English cooldown - "cooling") - the time that must elapse before the reuse of the skill / spell / item.

lag
(from English lag - "delay") - the delay between the player's actions and the game's response to these actions.

line
(from the English line - “line, direction”) - one of several directions in the game in which you can go to the enemy base.

Laker
(from English luck - “luck”) - a player who is constantly lucky, who achieves a lot in the game to a greater extent due to a happy coincidence, or is at the right time in the right place.

Lamer
(from the English lame - “lame”) - a player who is absolutely incompetent in any game issue, but is firmly convinced of the opposite.

lvl
(from English level - “level”) - one of the basic concepts among players, it can mean the level of your character in the game, the level of any skill, any non-player character (NPC), the level of an item, etc.

Lvlap
(from English.level up - "level increase") - a game moment when the player's character receives a new level.

Leith
(from English late - "late") - in MOBA games means the late stage of the game, when the heroes have already reached high levels.

Liv
(from the English leave - “leave”) - the user's voluntary exit from the game before it ends. As a rule, the liver leaves the game if it develops not in his favor. Liv can cause negative emotions in other players if he upsets the balance of teams.

Leecher
(from the English leech - "leech") - characters who benefit from the actions of other characters.

Loca
(from English location - “location”) - a certain area of ​​​​the game world, somehow separated from other areas.

lol
(from the English laughing out loud - “laughing”) is one of the basic abbreviations among players, which is most often used in two situations. The first is when someone is joking and "lol" shows that you are funny. The second is when someone said something ridiculous, in which case "lol" means that your laughter is caused by the stupidity of the player.

LS
(short for "private message") - sending a message to a specific player that no one else can see.

Lukar
- archer, shooter. A generalized name for character classes capable of using ranged weapons and combat at a distance.

Loot
(from the English loot - “booty”) - any items, resources or money that drop out of NPCs (non-player characters - monsters) after killing them, which the player can take for himself. In other words, these are prey or trophies.

Macro
- a set of game commands grouped into one block and located sequentially one after another, which can be performed with a single press of the assigned key. The ability to create macros is not available in all games.

mana
(from English mana point - "mana points") - the main characteristic of the player's character. Mana is a character's resource, a kind of magical energy that is spent on various spells and other magical abilities of a character.

munch
(from the English munchkin) - the desire of the player to get the most out of the opportunities offered by the game as quickly as possible. This can be the maximum level of a character, the best weapon in the game, etc. In other words, munchkinism is the desire of the player to win or become the strongest.

mount
(from the English mount - "ascent") - mounts on which the player's character can move (horses, bears, dragons, etc.).

Mdef
(from the English magic defense - "protection from magic") - one of the main characteristics of the player's character. The more magical protection a character has, the less spell damage he receives in battle.

Miles
(from the English melee - "hand-to-hand") - the generalized name of character classes specializing in close combat.

Milishnik
(from the English. melee - "hand-to-hand") - a character fighting in close combat. Most often it means a warrior with a sword, spear, ax, etc.

Mob
(short for "monster") - any NPCs (non-player characters - monsters) in the game that can be killed, receiving experience or some kind of loot for this.

cartoon
(from the English multiple - "multiple") - not the main character on the player's account. Cartoons are created for various purposes: to store things, upgrade professions, etc.

cartooning
(from the English multiple - "multiple") - a constant game with a large number of non-basic characters. when a player, in addition to the main character, has characters with developed professions (for crafting), characters for storing items and resources, characters for trading, characters for increasing performance and healing (buffers), etc.

Maine
(from English main - "main") - the main character of the player

nerf
(from English nerf) - weakening of a character, NPC (non-playable character - monster) or any skill.

NPC, NPC
(from the English none-player character - “character not controlled by the player”) - game characters that are not controlled by the player, such as merchants. Also, any monsters that can be killed can be attributed to NPCs, gaining experience or some kind of prey for this.

noob
(from the English newbie - "newbie") - usually does not carry a negative assessment, but only indicates the player's little experience in some area of ​​​​knowledge, or in the game as a whole. Any player, starting to play any game, is a noob in it until the moment he understands it.

Nyuk
(from the English nuke - "nuclear weapon") - the use of all the attacking skills of the player's character in a short period of time. Hence the "nuker" - a character who has several attacking skills, able to use them in a short time to cause great damage. Nuke is most often used when ganking or focusing to kill the enemy as quickly as possible. nuke - "nuclear weapon") - a skill that deals a large amount of damage to the enemy.

nyashka
- a word used to express emotions towards something cute, cute, pleasant, etc. In general, using the interjection "nya" you can express a wide range of emotions: from sadness and bewilderment to euphoria and delight.

MBT
(short for "open beta testing") - the final stage of game development, following the stage of closed beta testing. Anyone can get into the OBT (unlike CBT). This stage of development is the final one before the release of the game.

Overbuff
(from English over buff) - a game situation in which one character's buff is replaced by another due to a limit on the number of simultaneously cast spells on one character.

overheel
(from the English overheal - "overhealing") - the number of health points restored to the character, in excess of his maximum health.

Overhit
(from English over hit) - a game situation when finishing off a target, in which the damage inflicted exceeds the number of remaining health points of the victim.

ozha
(short for "necklace") - items of equipment of the character in the game

Oz
(short for "health points") - the main characteristic of the game character. When a character's health drops to zero, they die.

Orb, Orb
(from the English orb effect - “sphere effect”) - this term is used in DotA and DOTA2. If a hero has 2 or more effect orbs, then only 1 of them will be active when attacking.

Rollback
- the game server crashed and restarted since the last working version. Everything that was done or mined by the players before the last time the game data was saved by the server is lost. Kickbacks cause an uproar among the players, because. everything they have done in the game in the last hour, two or a day will be lost. - the time that must elapse before using any spell or skill of the player character again.

Offtank
a character capable of performing the role of a tank in a group in the event that the main tank cannot cope with this task.

offtopic
(from the English off topic - “off topic”) - any message that goes beyond the topic under discussion. Hence "offtopic" - write off topic.

Offhill
a character capable of performing the role of a healer in the group in case the main healer cannot cope with this task.

Pub, Public
(from English public - “open”) - a game with open access to which anyone can join.

Locomotive
- a type of kite, a feature of which is the collection of several NPCs (non-player characters - monsters) in one pile, for their simultaneous killing using AOE skills - the process of playing together by a group of players, consisting of characters of low and high levels. High-level characters kill NPCs, and low-level characters (also called a wagon or trailer) gain experience for this. - a player who independently pulls the battle, one for the whole team.

party
(from the English party - “group”) - several players (usually from two to five) who have united to jointly achieve the goal. In some games, groups can also team up with each other to form raids.

Patch
(from the English patch - “patch”) - a file or group of files with game updates, which may include fixes for previously found game bugs, changes in gameplay, the introduction of any add-ons to the game and additional content. Official patches are placed only on the licensed version of the game.

PvE
(from English.player vs environment - “player against the world around”) - a style of play in which the main goal is to complete quests, kill NPCs (non-player characters - monsters), go through dungeons, etc.

pvp
(from English player vs player - “player against player”) - a battle between the characters of the players (takes place in the form of a duel (1 on 1) or mass PvP with an unlimited number of participants).

perk
(from the English perquisite - “privilege”) - any ability (active or passive) of the character, chosen by the player or received by the character when some special conditions are met. Perks bring into the game the possibility of a more individual leveling of the character.

Persian
(short for "character") - an object of the game world that is controlled by the player and has a number of unique characteristics (appearance, nickname, abilities) that distinguish it from the characters of other players and NPCs (non-player characters controlled by a computer).

pet
(from English pet - "favorite") - a pet that can be called by the player to help his character.

PC
(from English player killing - "killer of players") - a player who purposefully kills the characters of other players. As a rule, PCs are targeted by characters whose levels are much lower than their own.

Pliz
(from English please - “please”) - one of the basic abbreviations among players.

PM
(from the English. private message - "private message") - sending a message to a specific player that no one else can see.

PNH
(short for "fuck off") - a rough analogue of the expression "please don't be rude."

proc
(from the English procedure - “procedure”) - the triggering of an effect under certain conditions.

Procast
- the use of several abilities (spells) of the hero in a row for a short period of time.

Profa
(short for "profession") - the character class in the game, eg Archer, or Rogue. (short for "profession") - the character's profession in the game, such as Gunsmith, or Alchemist.

Pull
(from English pull - “pull”) - luring NPCs (non-playable characters - monsters) to a more convenient place for battle.

fluff
(short for "cannon") - any weapon that allows you to inflict damage on the characters of other players or NPCs. There are different types of weapons (swords, bows, guns, etc.) with different characteristics and rarity. Unique weapons are often sold by players for real money.

Push, Push
(from the English push - “pressure”) - offensive actions aimed at suppressing enemies, pushing them back to their own base. push - “pressure”) - in MOBA games, the offensive actions of a team or one hero, aimed at the rapid destruction of towers or other enemy buildings on any line. Hence the "pusher" - a hero capable of quickly advancing along the lines and breaking towers.

Crayfish
The same Noob - this is the name of a player who remains a noob even after a year of playing, i.e. over and over again makes the same mistakes as the noobs. In addition, cancers do not take any advice, because. consider themselves experienced players.

RAP
(from English rare - “rare”) - any rare game item, weapon, scroll, resource, etc.

Rush
(from the English rush - “onslaught”) - a quick mass attack on the enemy. The main thing with rush is speed. In games of the strategy genre, rush is common at the very beginning of the game, when the enemy is attacked by a crowd of cheap units available for building almost immediately. rush - “hurry up”) - a quick passage of the task, without any stops.

RvR, RvR
(from English realm vs realm - “kingdom against kingdom”) - a set of game processes that push players to confrontation at the level of factions or races, contributing to large-scale battles between players. These can be castle captures, disputed territories, massive PvP, major tournaments, etc.

RDD
(from the English range damage dealer - “dealing damage from a distance”) - a generalized name for character classes that specialize in causing great damage to a target from a distance. As a rule, they have a small amount of health and weak protection.

Real
(from English real - "reality") - the real world in which we all live. real - "real") - real money (rubles, euros, etc.)

regen
(short for "regeneration") - the rate of recovery of health (mana, energy, etc.) of the player's character. As a rule, the number of units restored in 1 second is taken as the basis.

resist
(from English resistance - "resistance") - one of the characteristics of the player's character, which reduces spell damage. The more resistance, the less damage the character takes.

Raid
(from the English raid - “raid”) - a large number of players (merger of several groups) who have united to jointly achieve the goal. Most often, players unite in raids to raid enemies and complete the most difficult dungeons.

rate
(from the English rate - "coefficient") - a multiplier of the probability of something. Rates are always x1 on official servers (except for some days when they are raised for a while). With increased rates, for example x5, for killing monsters they give 5 times more experience than usual, or 5 times more money (depending on what the rates are set for). rating - "rating") - a number indicating the rating of something. For example, attack rating, defense rating, etc.

Range
(from the English range - "range") - the generalized name of character classes that specialize in dealing damage to a target from a distance. range - "range") - the distance between the player's character and his target.

Turnip
(short for "reputation") - one of the characteristics of the player's character, reflecting the attitude of any game faction to the character. (short for "reputation") - the reputation of the player character in the game world. PC - characters with a negative reputation.

Res
(from the English. resurrect - "resurrection") - the resurrection of the killed player character.

Reskil
(from English resurect - "resurrection" + kill - "murder") - killing the player's character, or NPC (monster in the game) immediately after he is resurrected

Rep
(from the English respawn - “revival”) - the time after which an object reappears in the game after it is taken away / used, or an NPC (non-player character - monster) after it is killed. respawn - "rebirth") - a specific place in which an item appears, or an NPC (non-player character - monster).

Rest
(from the English rest - "rest") - the restoration of such game characteristics of the character as mana, life, energy, etc. Usually in a sitting position.

Resy
(from the English resource - "resource") - all kinds of game items that can be used for crafting (creating something). For example, ore, plants, wood, etc.

Horns
(from the English rogue - “robber”) - one of the character classes in the game, specializing in dealing damage and 1 on 1 fights. In different games, the name of the class may differ: killer (ubik, sin), tramp (ford).

Roll
(from the English roll - “roll”) - a random distribution of objects (for example, a group of players got a rare thing, and with the help of a roll it went to one of the players) (from the English roll - “roll”) - a multiple manifestation of a random event (for example , each time you visit a merchant, he has different items for sale, then "roll an item" - means visiting this merchant multiple times in order to buy this item when it appears).

Roshan
(from English roshan) - the most powerful NPC (creep) on the map in DotA and DOTA2, after killing which players get a lot of experience, gold and useful items.

Ruoff
(from English russian official - “Russian official”) - the official Russian server of the game.

Ruth
(from the English root - "root") - as a rule, a character's spell, with which you can immobilize the enemy.

Subject
(from English subject - “topic”) - a topic for discussion, usually on a forum. subject - "topic") - in rare cases, it means a proposal to start a discussion on the topic specified earlier.

Silence, fat
(from English silence - “silence”) - a debuff (spell) imposed on a character and not allowing him to use any of his skills or spells (cast).

Sammon
(from the English summon - “to call”) - a type of NPC (non-player character - monster), which can be called by a player (summoner), if he has the appropriate skills or spells.The summoned NPC can help the player's character in combat or just run around somewhere nearby. summon - “call”) - the process of calling by a player (summoner) a special NPC that he can control (from the English. summon - “call”) - a class of characters with special skills or spells that can be used to call special NPCs that can to rule.

support
(from English support - "support") - a support service, which includes people involved in solving gaming issues, usually of a technical nature. support - "support") - a group of characters whose skills and spells are designed to help other characters (allies). This group includes characters with the ability to heal, improve the characteristics of characters or their defense.

set
(from the English. set - "set") - a set of items of equipment of the character. As a rule, a set can include from two to six items of uniform (helmet, gloves, boots, pants, etc.), while equipping which the character receives some additional bonus.

Syn
(from the English assassin - "killer") - one of the character classes in the game, specializing in dealing damage and 1 on 1 fights. In different games, the name of the class may differ: robber (horns), tramp (ford).

skill
(from English skill - "skill") - active (used at the request of the player) or passive (acts constantly) skill or ability of the player's character. For example, the ability to heal or any special strike. As a rule, with the growth of the level of the character, he has new skills, as well as improving the old ones.

Screen
(from the English screenshot - "screenshot") - a picture that shows what is on the player's screen.

Slacker
(from the English slacker - “loafer”) - a player who is engaged in his personal affairs at a time when an important game event (event) is taking place. For example, someone is purchased at the base while the allies are in battle, or someone is engaged in crafting during the capture of the castle. slacker - "loafer") - a player who receives game bonuses, but does not put enough effort into it.

Drain
- a synonym for the word "kill" or "run away", depending on the context.

Sogi
(short for "guild member") - a player who is in the same guild with another player.

Solo
(from the English solo - "independently") - performing any action on your own, without resorting to the help of other players.

Sori
(from English sorry - “sorry”) - an abbreviation used by players in order to apologize.

Spawn
(from the English. respawn - "revival") - a specific place in which an object appears, or an NPC (non-player character - a monster). Hence "spawnkill" - killing a character or NPC that appears at the respawn point.

Spell
(from English spell - “spell”) - magical actions that a character can perform (healing, damage, protection, etc.).

Spot
(from the English spot - "place") - a certain place on the map of the game world where the player's character can instantly move, using a portal, teleportation, etc. spot - "place") - a certain area of ​​​​the game world with a good location of NPCs (non-game characters - monsters) for their convenient farming, grinding (killing to level up a character or collect drops).

THX
(short for "thank you") - one of the basic abbreviations among players used to express gratitude.

SS
(from English miss - “to miss”) - the absence of an enemy hero on one of the lines in DotA, or other MOBA games.

Stamina
(from the English stamina "endurance") - one of the main characteristics of the game character. As a rule, the amount of his health points depends on the endurance of the character. The more stamina, the more health.

Mill
(from the English stun - "stun") - the ability of the player's character (skill, spell) or weapon to disable the target (the character of another player, or NPC) for a while. While stunned, the target cannot move or take any action.

Stanlok
(from the English stun lock - “lock in the camp”) - the consistent use of skills that immobilize the enemy for a long time.

Stat
(from English stats - "characteristic") - the main parameters of the player's character

Stack
(from the English stack - "a bunch") - several identical items located in one cell of the character's inventory. stack - "many") - several spells of the same type (buffs or debuffs), simultaneously "hanging" on the character.

time
(from English to tame - “to tame”) - the taming of NPCs (monsters, animals) by the player, the special ability of the character.

Typekill
(from English type + kill - “print” + “kill”) - killing a player distracted from the game by typing into the game chat

Tank
- a generalized name for character classes that have a large amount of life, a high defense rate and a weak attack, capable of taking a lot of damage. In addition, the tank must have skills that allow it to "keep the monsters on itself" (i.e. make them attack only him while the rest of the group kills them).

Taunt
(from the English taunt - “taunt”) - a generalized name for character abilities that increase the level of aggression (aggro) of NPCs (non-player characters - monsters) in relation to the player character.

Twink
(from the English twin - "double") - not the main character on the player's account. Twinks are created for various purposes: to store things, upgrade professions, etc.

TDM, TDM
(from the English. Team DeathMatch - "team deathmatch") - one of the modes in team games, in which the goal is to get more frags that are given for killing the enemy.

top
(from English top - “first”) - the best.

TP
(short for "teleport") - a building or NPC (non-player character), with which you can transfer to some other game zone. (short for "teleport") - the process of moving the player character from one play area to another.

Trade
(from the English. trade - "trade") - a trade window between the characters of two players.

Train
(from the English train - "locomotive") - a type of kite, a feature of which is the collection of several NPCs (non-player characters - monsters) into one pile, for their simultaneous killing using AOE skills (from the English train - "locomotive") - the process cooperative play by a group of players, consisting of characters of low and high levels. train - "locomotive") - a player who independently pulls out the battle, one for the whole team.

Triple
(from the English triple - "three") - a game situation in which three heroes are forced or deliberately swing together (from the English triple - "three") - in dota (moba) games there are three allied heroes on one of the lines

Troll
- a provocateur, a person who deliberately publishes any provocative messages, articles, topics, etc., causing conflicts, disagreements or useless discussions between other members of the community or discussion. - Creatures from Scandinavian mythology.

Uber
(from German über - “over”) - a very strong character, or a very rare and valuable character equipment.

ug
wretched shit

Ult
(from English ultimate - “last”) - the last (fourth) ability of the hero in the game DotA, which appears at level 6. Hence the expression "ultimate" - to use the fourth skill of your hero.

Pharm
(from English farming - "farm") - a long and boring killing of NPCs (non-player characters - monsters) with a specific goal (gaining experience, extracting resources, etc.).

Feeder
(from the English feeder - “feeder”) - a player on your team, at the expense of which your opponents are pumped (feed), constantly killing, or not receiving any decent resistance from him. Hence "feed" - it's stupid to die from enemy heroes, thereby pumping them.

Fletta
The magical power that every living being in the world of Karos is endowed with

flood
(from the English flood - "flood") - several meaningless (not carrying any useful information) messages in a chat or forum in a row. A player who floods is a flooder.

Frag
(from English frag) - a point received by a player for killing an opponent in a game. frag) - a character killed by another player, or the very fact of killing (frag) an enemy in the game.

Freeshard
(from the English. free shard - "free shard") - a free pirate server of a game.Such servers are not associated with official publishers / developers and may differ significantly from the original for the worse.

Full
(from English full - “full”) - depending on what this term is used for, it can mean a full group (there are no more places in the group), a full set of armor (all its parts are collected), a full strip of a character’s life etc.

Harass
(from the English. harassment - "irritation") - constantly attack the enemy, keeping his health at a low level. With such a game, the opponent will constantly stand at a distance and will not be able to play a good game.

hast
(from the English haste - "haste") - an effect applied to the hero and increasing his speed of movement.

headshot
(from the English. head shot - "shot in the head") - killing the enemy with one shot to the head.

hater
(from the English hate - "hate") - people who hate something, or everything

hate
(from English hate - "hate") - attitude towards someone or something

frail
(from the English healer - “healer”) - a generalized name for character classes that have special abilities that allow you to restore health to the characters of other players

heal
(from the English heal - "health") - restore the character's health with the help of any skill, spell or potion. As a rule, the game has special character classes that specialize in various health restoration spells.

ferret
(short for "Hornet") - tank hull in the game Tanki Online

HoT
(from the English heal over time - “healing over time”) - a spell that is cast on the target and restores health gradually. For example, 100 units. health per second, for 1 minute.

Hotbar
(from the English. hot bar - "hot panel") - part of the game interface, where the player has various skills, spells and items that he most often uses during the game.

CTF, CTF
(from the English. Capture the Flag - "capture the flag") - one of the modes in team games, in which the goal is to capture the opponent's flag and deliver it to your base

charm
(from the English character - "character") - an object of the game world, which is controlled by the player and has a number of unique characteristics (appearance, nickname, abilities) that distinguish it from the characters of other players and NPCs (non-player characters controlled by a computer). (short for "sorcerer, sorceress") - the name of one of the possible character classes in the game, specializing in magic.

cheater
(from the English cheater - "swindler") - a player who is playing a dishonest game, using special commands, bugs or vulnerabilities in the gameplay, giving him an advantage in the game

Shemot
(short for "clothing") - the generalized name of the character's equipment, such as gloves, helmet, boots, armor, etc.

bang
(from the English spielen - "play") - a slang expression used to refer to the gameplay

EXPA
(from English experience points - "experience points") - a numerical expression of the character's achievements in the game. The character gains experience for killing NPCs (non-playable characters - monsters) and completing tasks. With the accumulation of a certain amount of experience, the character gets a new level.

Enchant
(from the English enchant - “enchant”) - the process of improving (increasing the characteristics) of a game item (for example, a sword) using the skills of a character, a special NPC (non-player character), a special scroll, or using other game features.

epic
(from the English epic - “epic”) - in games, as a rule, it is used to indicate the rarity of an item (most often, an item of purple color). epic - "grand") - is used as an adjective to characterize an event.

Yuzat
(from the English. use - "use") - use the character of any game item.

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