Resident Evil 2 Remake - All codes for safes and cabinets

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In this article, you will learn all the codes for safes and cabinets and what it is for, in order to get an answer to the question - read in the guide.

Solving problems with locker codes, safe combinations and portable safes in Resident Evil 2: Remake. If you want to know the codes for lockers, safes, and get inside those pesky portable safes in Resident Evil 2: Remake, there's a lot to learn. But let's face it: Resident Evil 2 is creepy, and I'll understand if you don't want to scour the blood-soaked corridors for a travel brochure with a series of numbers hastily scribbled on the back. Instead of going back and risking an unpleasant encounter with a sycophant or, even worse, a Tyrant, why not just use this guide? We'll update this article if we find any more locked containers in any of the four separate Resident Evil campaigns, but that should be enough for the first two playthroughs.

Cheats for lockers Resident Evil 2: Remake - Leon's desk

One of the first locks you'll come across is in the West Office, where a "Welcome Leon" sign hangs. In this room you will find Leon's desk, which is locked with two locks. To open it, you need to enter the first letter of the name of each of your potential colleagues. To find out, you can look at the sets of three tables on either side of Leon's table. On the right side of the tables facing south, you will find plaques with the names of three officers. They are Marvin Branagh (M), Rita Phillips (R) and George Scott (G).

Thus, the combination for the table lock of the first Leon is MRG.

Only two tablets are visible on the tables on the north side. They are Elliot Edward (E) and David Ford (D). You need the first name, but it's nowhere to be found. Fortunately, you can simply pick the lock with brute force, after trying all the options.

The combination for Leon's second table lock is NED.

When you open Leon's desk, you will receive an extended magazine for Leon's pistol or a high-speed reload for Claire's revolver.

Cheats for lockers in Resident Evil 2: Remake - everything else

There are three lockers to be found throughout the rest of Resident Evil 2: Remake. Here are the required combinations to unlock each of them:

  • Raccoon City Police Station 2nd Floor Shower Room Locker Code: CAP
  • Raccoon City Police Station 3rd floor locker (near the stairs) code: DCM
  • Sewer control room locker code: SZF

In each of these lockers, you can find different types of ammo that are very useful, so don't ignore them.

Resident Evil 2: Remake safe codes

Three zones in Resident Evil 2: Remake also contain safes that require special combinations to unlock. They are performed according to the scheme: turn the dial left, right, left to dial the desired numbers, and then press the "accept" button to open the safe. Here are their required combinations:

  • 1st floor, west office, safe: left 9, right 15, left 7 (premium bag on the hip).
  • 2nd F, East Wing, Waiting Room: Left 6, Right 2, Left 11 (Muzzle Fracture for Leon, Extended Clip for Claire). Leona, extended magazine for Claire)
  • Healing Pool Room Safe Combination: Left 2, Right 12, Left 8 (Shotgun Upgrade for Leon, Hip Pouch for Claire)

Portable safes Resident Evil 2: Remake

Unfortunately, there are no universal codes for portable safes. Each of them is randomized, but they are easy to solve by trial and error. Each button lights up green on the dial, the goal is to press each button in order, moving counterclockwise. You can start with any button, but you want to go full circle in order.

So the best way to do this is to select any button and start pressing the keys to determine the next one in that sequence. Keep doing this until you manage to go full circle without pressing the wrong button and the safe will open.

Portable safes can be found here:

  • Passage A: shower room on the 2nd floor, linen room on the 2nd floor.
  • Passage B: interrogation room on the 1st floor, laundry room on the 2nd floor.

The reward for opening both safes will be replacement keys that you can insert into the keypad located in the storage room on the 1st floor. Now that the replacement keys are in place, you can use them to open a few locked containers to get a loincloth and some handy healing items.

And that's all you need to know about all codes for safes and cabinets in Resident Evil 2 Remake. If you have an alternative answer to the question of all codes for safes and cabinets in Resident Evil 2 Remake, then feel free to leave a comment below.

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